On today’s sponsored episode, we chat with Ryan Ellis and Martin Best about the developer-centric features built into Unity 6, the latest release of the well-known game engine. The pair explains how Unity 6 was built to help developers enhance graphics, add multiplayer, and easily port games to an audience on the mobile web.
On today’s sponsored episode, we chat with Ryan Ellis and Martin Best about the developer-centric features built into Unity 6, the latest release of the well-known game engine. The pair explains how Unity 6 was built to help developers enhance graphics, add multiplayer, and easily port games to an audience on the mobile web.